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Students need letter/sound recognition? Mr. Know-It's Fun Box R-A is the answer. Seven games give students practice with beginning and ending sounds. Plus two color word games and one rhyming puzzle makes the perfect fit for young learners. Games are laminated and ready-to-use for Literacy Centers.
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Need activities for individual students? Mr. Know-It's Fun Box R-B provides eight manipulatives for individuals and two games for two or more students. Activities show the teacher what students can do independently. Activities reinforce skills previously taught and they can be used as an assessment. Games are laminated and ready-to-use for Literacy Centers.
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Engage students in active reading with Mr. Know-It's Fun Box 1-A. Beginning phonics and high frequency words come alive as children have fun while practicing skills. Games are laminated and ready-to-use for Literacy Centers.
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Mr. Know-It's Fun Box 1-B gives students a reason for learning as they have fun putting skills into practice. Ten games or manipulatives (one person activities) engage students in active learning as they learn phonics and comprehension skills. Activities are laminated and ready-to-use for Literacy Centers.
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This variety pack of skills tuns on the light to reading! Mr. Know-It's Fun Box 2-A provides many skills (word analysis to comprehension) to bring fun and interaction to students. Ten games or manipulatives are laminated and ready-to-use for instant Literacy Centers.
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Mr. Know-Its Fun Box 2-B brings skills alive as students reinforce what has been taught. Each game or manipulative provides a different format for learning--all are fun! Whether building Mr. Know-It or experimenting with magnets, Fun Box 2-B engages students in learning. Laminated and ready-to-use for Literacy Centers.
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